Game documentation for Arcadia 2001 system.
Part No 1015
Cartridge no. 3

ESCAPE CARTRIDGE GAME INSTRUCTIONS

I.   GENERAL
1.   Be sure the POWER Switch is in OFF position. (RED POWER
     LITE OFF) when inserting or removing a game cartridge. This will
     prevent damage to your cartridge and console.
2.   Insert cartridge into console. (GAME NAME SHOULD FACE
     YOU)
3.   Read this "OWNERS MANUAL" before playing game.
4.   Refer to it for all necessary adjustments for best results.

II.  OBJECT OF THE GAME
1.   there are 4 differnt games plus 4 options which make a total of
     16 porrible play combinations.
2.   The purpose of the game is to score as many points as possible.
3.   Points are archieved when the MAN destroys the Electrified ALIENS
     by shooting in one of eight directions. If the MAN destroys all
     ALIENS in one mazethen it results a 200 point extra bonus.
4.   Although the MAN has 4 lives, he may be killed as the Electrified
     ALIENS shoot at him. He can also be destroyed up collision
     with Electrified ALIENS or the electrified walls of the maze or
     by the SPINNER which attacks the MAN from time to
     time after game play has progressed.
5.   A SPINNER will appear after game is started and will spin
     for 30 seconds aiming for the MAN. The SPINNERis capable of
     pentrating the electrified walls and is immune to all bullets. The
     SPINNER therefore is indestructable.
6.   After attacking, the SPINNER will spin again for ashorter period
     before a second attack. Within the spinning period, the SPINNER
     is absolutely harmless. The firing frequency interval will be shortened
     after each unsuccessful attack. However the tracking acuracy of 
     SPINNER increases with each shot. After 7th shot it will sureley
     track you down.
7.   When the MAN escapes from the maze, the next maze will appear.
8.   8 room mazes are provided and will be called up randomly.

III. THE VARIOUS GAMES
	Game 1   - The ALIENS will not shoot at the MAN.
	Game 2   - The ALIENS can shoot only 1 bullet at the moment
		   anytime.
	Game 3   - The ALIENS can shoot two bullets at a time.
	Game 4   - The ALIENS can shoot three bullets at a time.
	Option 1 - Eight ALIENS all capable ofmotion.
	Option 2 - Twelve ALIENS all capable ofmotion.
	Option 3 - Sixteen ALIENS all capable ofmotion.
	Option 4 - Twenty ALIENS all capable ofmotion.
	
IV.  TO START THE GAME
1.   THIS IS A ONE PLAYER GAME, USE THE LEFT 
     CONTROLLER ONLY.
2.   Insert cartridge into console.
3.   Press "Power on" switch on console. Red lamp should be lit.
4.   Press "Reset" - the similar picture shown inf Fig. 1 should appear
     on the screen.

                (figure not reproduced)
                         FIG. 1

5.   Press "Select" and then "Option" to your desire game.
6.   Press :Start" - a picture similar to Fig. 2 should appear. Push
     any number on keyboard or squeeze either side Action Switch and
     the action begins.     	

                (figure not reproduced)
                         FIG. 2

V.   TO PLAY THE GAME
     THIS IS A ONE PLAYER GAME, USE THE LEFT
     CONTROLLER ONLY. Press any number on Keyboard to start
     the action Press Disc (or move Joystick) to direct the "MAN"
     where to go, i.e. press Disc/Joystick on left (9 o'clcok) to move
     to left, 3 o'clock to move to right, 6 o'clock to move down and
     12 o'clock to move up or move in 45° etc. To shoot, squeeze
     either Action Switch at the side of hand controller or press any
     number on keyboard. The shooting direction is controlled by
     the Disc/Joystick.
     Continue to play until screen reads "Game over". (The similar
     picture shown in Fig. 1 should appear)
     To maintain highest score on the screen, merely press "Start" button
     for the next game.
     DO NOT DEPRESS "RESET" OTHERWISE ALL SCORES
     WILL BE WIPED OUT.
     
VI.  TO FREEZE THE GAME
1.   This game has a freezing ability so that you may FREEZE the
     game whenever be necessary until you come back to continue
     playing again. USE RIGHT HAND CONTROLLER FOR 
     FREEZING OR UNFREEZING ACTION.
2.   To FREEZE the game, press any key at left column of keyboard
     (No. 1, 4, 7 or clear) and all action will be freezed including the
     sound. Decrease the volume level of your TV if necessary.
3.   For UNFREEZE function, press any key at right clumn of 
     keyboard (No. 3, 6, 9, or enter) and action will be resumed
     immediately. If volume has been descreased while freezing, be sure
     to increase the volume of TV back to desired level before
     unfreezing the game.
     
VII. SCORING

Escape from the maze			- 100 points
Each green ALIEN destroyed		-  40 points
Each red ALIEN destroyed		-  30 points
Each yellow ALIEN destroyed		-  30 points
Each small green ALIEN destroyed	-  50 points
     
Destroy ALL ALIENS in one maze		- 200 points extra bonus
(Last Monster destroyed will not have scoring point)



Templates


             LEFT	 		            RIGHT
             FIRE              		    FREEZE       UNFREEZE
              *                 	       *             *        
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 F            *             F 		       *             *        
 I            |             I		       |             |       
<R            |             R>	               |             |       
 E            |             E		       |             |       
              *              		       *             *       
              |              		       |             |       
              |              		       |             |       
              |              		       |             |       
              *             		       *             *      
           ESCAPE                                  ESCAPE
