Red Clash - The Cutting Room Floor

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# Red Clash

From The Cutting Room Floor

Red Clash

Developer: Tehkan
Publishers: Tehkan, Kaneko (some versions)
Platform: Arcade (Zero Hour/Red Clash hardware)
Released internationally: June 1981

This game has unused enemies.
This game has unused graphics.
This game has revisional differences.

Red Clash is a space shooter featuring a ship of blue going against ships that are red.

That's all that can be said about Red Clash.

## Unused Graphics

### Objects

Used | Alt
--- | ---

The ship went through varying mixtures of blue and white before settling on the final, mostly blue design.

These two enemies don't appear anywhere. They have animations for coming in from the background, so it's probable that they would appear in the space sections.

Two single-frame enemies. They'd show up in the tunnel sections.

A little bitty 16x16 explosion. It's smaller than the 24x24 explosions that normally appear.

Old | New
--- | ---

This seems to be an alternate boss enemy, or at least a larger than normal one. For some reason, this enemy's design was changed between the older and newer revisions of the game, even though it's unused.

### Other

Various Japanese characters, seemingly remnants of an older font rather than an actual message. The Kanji character 金 means "Gold" or "Money".

Used | Alt
--- | ---

The "END" and "RUB" options in the name entry screen have four different sets of graphics: Pick between solid, transparent, red, and blue.

It's a happy cat. Please do not bother the happy cat.

(Happy cat provided by: Original TCRF research)

## Version Differences

There are two versions of Red Clash: The older version is "Set 2" in MAME's nomenclature , and the newer version is "Set 1".

### Gameplay Differences

- In the older set, the CPU-controlled ship in the demo never moves. It was given a short, rudimentary looping path in the newer set.
- The level progression between sets is different.
  - Old Set: Space 1, Space 2, Tunnel 1, Tunnel 2, Boss.
  - New Set: Space 1, Tunnel 1, Space 2, Tunnel 2, Boss.

Old | New
--- | ---

- The boss death sequence was changed in the newer version.
  - In the older version, the three segments simply explode and that's that. No points are awarded.
  - In the newer version, after the boss is destroyed, it erupts into 11 explosions of debris. Each explosion is worth 200 points.

### Graphical Differences

Old | New
--- | ---

Both of the tunnel enemies' designs were changed, possibly for the better. They definitely changed for the less X-shaped.

Old | New
--- | ---

The boss design was also changed to look more like a mothership.

(Source: Original TCRF research)
Retrieved from "https://tcrf.net/index.php?title=Red_Clash&oldid=347886"
Categories:

- Games developed by Tehkan
- Games published by Tehkan
- Games published by Kaneko
- Arcade games
- Games released in 1981
- Games with unused enemies
- Games with unused graphics
- Games with revisional differences

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Games > Games by developer > Games developed by Koei Tecmo > Games developed by Tecmo > Games developed by Tehkan
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